Episode 92 – Generalists vs Specialists

STG_IRM_Splash_900x300

Grant’s back from Electric City Comic-Con 2016, and it was fantastic! We recap the show, including some specific people and organizations Grant wanted to specifically call out (check the full notes below for links.) Then Grant and Peter answer a Patreon backer question from Jim, who asks about demonstrating the difficulty of doing the right thing in game without being obvious or annoying about it. Finally, we cover our main topic: A discussion of generalist and specialist characters, with a focus on an issue that came up in the pre-game prep for our current D&D campaign.

Scripture: Exodus 31:1-6, Colossians 3:23-24

EC32016 specifically called out by Grant:

Continue reading

Episode 133 – Scythe, Shots, Shut Downs, Sun, STEAM, and Serve

cropped-dwarf-header-copy

It’s post Gen Con life for many of us, so this episode’s title explains it all. I get jealous that Daniel brought home a copy of Scythe, we talk about Gen Can’t gaming and the Summer of One Shots, mourn the upcoming loss of weekly Gamerstable, postulate about the Invisible Sun RPG kickstarting the same day you may be listening to the episode, InnRoads showing up on Ladies of the Round Table to talk about games and STEM, and the importance of serving first – doing everything else second.

The kickstarter for Invisible Sun is but hours away, so to whet your whistle, I’ll point you to the mirror on the wall that wasn’t there a minute ago.

If you’re looking to see me on LORT, you can find me in their archive here.

  Continue reading

Episode 91 – Creating a Moral Universe, Part 2 (with Kris & Katrina Ehrnman-Newton)

STG_IRM_Splash_900x300

(Part Two.) Kris and Katrina Ehrnman-Newton, hosts of the inimitable Gameable Saturday Morning Podcast (and its previous Gameable Pixar and Disney iterations), join us for an episode so monstrously huge we had to make it a two-parter! This time, we’re talking about design considerations for a “moral universe”—the assumptions built into a fictional setting about the consequences and decisions that affect characters’ moral efforts. We start with our Patreon backer question, this time about potential real dangers of gaming. Then across two episodes, we cover the design aspects of a moral universe in great detail, and wrap up talking about the challenges and opportunities these present at the gaming table. Thanks again, Kris and Katrina—we’re looking forward to joining you to talk about Saturday morning cartoons soon! […]

Continue reading

Episode 91 – Creating a Moral Universe, Part 1 (with Kris & Katrina Ehrnman-Newton)

STG_IRM_Splash_900x300
<p>(Part One.) Kris and Katrina Ehrnman-Newton, hosts of the inimitable <a href=”http://gameabledisneypodcast.tumblr.com” target=”_blank”>Gameable Saturday Morning Podcast</a> (and its previous Gameable Pixar and Disney iterations), join us for an episode so monstrously huge we had to make it a two-parter! This time, we’re talking about design considerations for a “moral universe”—the assumptions built into a fictional setting about the consequences and decisions that affect characters’ moral efforts. We start with our <a href=”http://www.patreon.com/savingthegame” target=”_blank”>Patreon backer</a> question, this time about potential real dangers of gaming. Then across two episodes, we cover the design aspects of a moral universe in great detail, and wrap up talking about the challenges and opportunities these pre […]

Continue reading

Cyclopaedia 8: Mecha

Cyclopaedia header copy

Welcome to Cyclopaedia 8: Mecha. Cyclopaedia is a monthly article on the InnRoads Ministries website as part of the Getting Started series. Mike Perna, illustrious leader of InnRoads, has often requested Mecha as a topic for Cyclopaedia. This month is for you, Mike. As a child of the ’80s, I was blessed … Continue reading

Episode 132 – Gen Con 2016 Preview

cropped-dwarf-header-copy

Whether you’re like Daniel and gearing up to leave for Indianapolis in a couple days to enjoy Gen Con’s wonders, or you’re like Jeff and myself planning to stay in our pajamas flashing GenCan’t badges, you’ve probably been watching news and reviews of the releases going on at the event.

Enjoy our blitz preview as we run through the games that have caught our eye, the games you should check out if you’re going to be there, and be ready to mock us if you listen to this podcast later and find out the hype was way off of the titles we’re loving.

Link round up:
Jeff’s Dungeon World intro/wrap up
Mike’s Initial Gen Con Game write-up
The BGG Geeklist of Gen Con Releases Continue reading

Episode 90 – The First Council of Nicaea (Historical Heresies 5)

STG_IRM_Splash_900x300

After answering a short, fun, and humorous Patreon backer question, Grant and Peter dig into one of the most fascinating, important, and gameable events in all of church history: the First Council of Nicaea. In addition to establishing a lot of church orthodoxy that has lasted to the present day, it also gave us the Nicene Creed, and it was a unique and fascinating event in the history of the world.

Note: Listeners wanting full context for this episode should listen to Episode 89, “Arianism” first, as it provides a lot of the background for the events we cover in this episode.

Links:
The Nicene Creed
The Elenium, by David Eddings
Our Patreon

Scripture:

Continue reading

Episode 89 – Arianism (Historical Heresies 4)

STG_IRM_Splash_900x300

Grant and Peter Tackle an interesting Patreon supporter question about sandbox games and then move in to the very meaty and historically-important topic of Arianianism, a Christological heresy named after a guy who didn’t come up with it, and also responsible for the first council of Nicea.

Links: Our Patreon page, Episode 70: Adoptionism and Ebionism

Scirpture: Proverbs 8:22-23, 1 Corinthians 8:5-6

Continue reading