Take a moment and imagine the following scenario . . . You find yourself in a game of Settlers of Catan. The game has been going for several rounds now, and many of the players are within striking distance of getting their final victory point. You are confident that the … Continue reading
Grant’s back from Electric City Comic-Con 2016, and it was fantastic! We recap the show, including some specific people and organizations Grant wanted to specifically call out (check the full notes below for links.) Then Grant and Peter answer a Patreon backer question from Jim, who asks about demonstrating the difficulty of doing the right thing in game without being obvious or annoying about it. Finally, we cover our main topic: A discussion of generalist and specialist characters, with a focus on an issue that came up in the pre-game prep for our current D&D campaign.
Scripture: Exodus 31:1-6, Colossians 3:23-24
EC32016 specifically called out by Grant:
- Hatcore – cus […]
After three consecutive years in attendance, I decided that I was not going to be at Gen Con this year. In fact, there was only one member of the InnRoads team there at all, and even that wasn’t for us. While we had no official presence at the con, something … Continue reading
It’s post Gen Con life for many of us, so this episode’s title explains it all. I get jealous that Daniel brought home a copy of Scythe, we talk about Gen Can’t gaming and the Summer of One Shots, mourn the upcoming loss of weekly Gamerstable, postulate about the Invisible Sun RPG kickstarting the same day you may be listening to the episode, InnRoads showing up on Ladies of the Round Table to talk about games and STEM, and the importance of serving first – doing everything else second.
The kickstarter for Invisible Sun is but hours away, so to whet your whistle, I’ll point you to the mirror on the wall that wasn’t there a minute ago.
If you’re looking to see me on LORT, you can find me in their archive here.
(Part Two.) Kris and Katrina Ehrnman-Newton, hosts of the inimitable Gameable Saturday Morning Podcast (and its previous Gameable Pixar and Disney iterations), join us for an episode so monstrously huge we had to make it a two-parter! This time, we’re talking about design considerations for a “moral universe”—the assumptions built into a fictional setting about the consequences and decisions that affect characters’ moral efforts. We start with our Patreon backer question, this time about potential real dangers of gaming. Then across two episodes, we cover the design aspects of a moral universe in great detail, and wrap up talking about the challenges and opportunities these present at the gaming table. Thanks again, Kris and Katrina—we’re looking forward to joining you to talk about Saturday morning cartoons soon! […]
Welcome to Cyclopaedia 8: Mecha. Cyclopaedia is a monthly article on the InnRoads Ministries website as part of the Getting Started series. Mike Perna, illustrious leader of InnRoads, has often requested Mecha as a topic for Cyclopaedia. This month is for you, Mike. As a child of the ’80s, I was blessed … Continue reading
Whether you’re like Daniel and gearing up to leave for Indianapolis in a couple days to enjoy Gen Con’s wonders, or you’re like Jeff and myself planning to stay in our pajamas flashing GenCan’t badges, you’ve probably been watching news and reviews of the releases going on at the event.
Enjoy our blitz preview as we run through the games that have caught our eye, the games you should check out if you’re going to be there, and be ready to mock us if you listen to this podcast later and find out the hype was way off of the titles we’re loving.
Link round up:
Jeff’s Dungeon World intro/wrap up
Mike’s Initial Gen Con Game write-up
The BGG Geeklist of Gen Con Releases Continue reading
After answering a short, fun, and humorous Patreon backer question, Grant and Peter dig into one of the most fascinating, important, and gameable events in all of church history: the First Council of Nicaea. In addition to establishing a lot of church orthodoxy that has lasted to the present day, it also gave us the Nicene Creed, and it was a unique and fascinating event in the history of the world.
Note: Listeners wanting full context for this episode should listen to Episode 89, “Arianism” first, as it provides a lot of the background for the events we cover in this episode.
Grant and Peter Tackle an interesting Patreon supporter question about sandbox games and then move in to the very meaty and historically-important topic of Arianianism, a Christological heresy named after a guy who didn’t come up with it, and also responsible for the first council of Nicea.
July 22, 2011 – the first episode of Game Store Prophets went live. We had no idea what we were starting. We were a couple of geeks who happened to have served in ministry positions who thought there’d be something in the idea of bringing those two sides of our … Continue reading