Cyclopaedia 3: Atlantis

Welcome to Cyclopaedia 3: Atlantis. Cyclopaedia is a monthly article on the InnRoads Ministries website. This month’s article comes via request from reader Nik Palmer who requested I delve into the myths and legends of the lost city of Atlantis. What do you think of when you hear Atlantis? I instantly thought… Continue reading

Cyclopaedia 2: Post-apocalyptic Wasteland

Welcome to Cyclopaedia 2: Post-apocalyptic Wasteland. Cyclopaedia is a monthly article on the InnRoads Ministries website. For this article, I was inspired by the recent release of Fallout IV in the computer game world and the summer movie blockbuster, Mad Max: Fury Road. I am a huge fan of the Mad Max… Continue reading

Cyclopaedia 1: Steampunk

Welcome to Cyclopaedia 1: Steampunk. Cyclopaedia is a monthly article on the InnRoads Ministries website as part of the Getting Started series. For this first article, I thought you would enjoy more info regarding steampunk, which influences the world of Victoriana as depicted in the currently running InnRoads Plays “Kensington by Torchlight.” If… Continue reading

CYCLOPAEDIA 0: INTRODUCING A NEW CREATIVE RESOURCE

Telling stories and GMing games has been a passion of mine for decades. I am also a sage at heart who loves to delve into libraries and archives of information regarding games I am developing or playing. I like my characters to have extensive backstories, NPCs with fleshed out personalities, and… Continue reading

IRP Victoriana: Session 3 – The Edna Equation

In the House of Doyle… August, 1856 At the home of Mr and Mrs Henry Doyle, the adventurers begin the investigation into the disappearance of Henrietta and Michael. But along the way, a certain cook becomes a pivot point for more than one of the group. Monsieur Joyeux returns to… Continue reading

IRP Victoriana: Session 2 | Part 1 – Kensington by Torchlight

A Kensington Evening August, 1856 Six months have passed for the newest members of the Torchbearers Society, six months since the events at Zao Tzun Restaurant. The late evening of August 1856 finds our group huddled at a small table near the back of the Museum Tavern waiting with varied… Continue reading

IRP Victoriana: Session 1 – The Noodle Incident

First Meetings in Limehouse In our first session of the Actual Play, we flashback 6 months to see where it all began for the Torchbearers. —————————————————– February, 1856 The Crimean War is turning against the Crown as the Tsarina of Russia unleashes magical horrors the likes of which England is… Continue reading

IRP Victoriana: The Torchbearers Society

To Bring Light to the Dark Corners… With the characters completed, we move onto the tie that binds them together; the Association. Cubicle 7’s Victoriana has an inventive step in the character creation process that represents the culmination of a person’s journey in the world. Even further, it creates a… Continue reading

IRP Victoriana: Character Creation

One’s Full Measure Meet the cast as we formulate new characters in the Victoriana game system. A dwarven doctor, a Russian bearman, a disgraced veteran of the Crimean War, a well-traveled young woman new to London, and a spiritualist of the wealthy, a more diverse group of adventurers would be… Continue reading

InnRoads Plays Series 2 – Introducing Victoriana

Welcome to the Smoke InnRoads Plays embarks upon a brand new adventure. We take a moment to discuss Cubicle 7’s Victoriana, Steampunk and some of the themes and cautionary tales involved with this setting. Remember, InnRoads Ministries is putting these videos together not just for entertainment, but to give you… Continue reading