Episode 43 – Unity vs. Uniformity (with Ed Healy)

Peter was at Fear the Con 7 when we recorded this one, but that’s okay—Ed Healy, founder of Gamerati and co-host of Atomic Array, joined Grant and Branden as a guest host this episode! After a few preliminaries we got into a fairly broad topic that Ed wanted to talk about: Unity vs. uniformity, or handling a table (and other social groups) full of different people without squashing individuality. It turned into a lot of fun and covered a wide range of examples and issues! We also talked briefly about Stephen Weese’s excellent book God Loves The Freaks. Thanks for join […]

Continue reading

Episode 42 – Blessings and Curses

Grant, Peter, and Branden are back at it! In news: Branden’s read a book, Peter preemptively thanks everyone for an amazing time at Fear the Con, and Grant tries really hard not to make jokes about the episode number (and encourages everyone to read The Hitchhiker’s Guide To The Galaxy instead.) Then we hit our main topic: Blessings and curses. We talk about what they are (and aren’t); how they appear in Scripture and the history of Christianity; how they’re often used in RPGs; and how to use them in interesting ways. Enjoy!

Scripture: 

Continue reading

Episode 41 – The Types of Stories

Professor Branden schools Peter and Grant on some traditional lists of archetypal stories! We start things off with a reminder that Peter will be at Fear the Con 7 from June 12th to June 14th (find him there and say ‘hello’!), and a mention of our appearance on Game Store Prophets #74, “Tearing The Veil Of Familiarity”. Then we dive right in with Booker’s seven story archetypes, Polti’s Thirty-Six Dramatic Situations, and Snyder’s ten basic movie plots. Oh, and somewhere along the way Grant plugs

Continue reading

Episode 40 – Religious Orders

Grant, Peter, and Branden are back around the mics for a discussion about holy orders and, er, sheep. We kick things off with a bit of an explanation of our missed episode, a plug for Save Against Fear, and a few personal notes. Then we dive headlong into religious orders and how to use them (or create them) in your game! We throw lots of historical examples into the mix (along with a length segue on sheep), and we wrap up with a long list of thoughts and questions you should ask yourself about the religious organizations you’re creating.

Scripture: Exodus 28:1

Continue reading