Sacrificial love is something we’re all called to if we’re following Christ. He pretty much defines what love is supposed to look like. But sometimes we need somebody to come along and model that for us in our daily life. For me – that was my dad. We’d love to … Continue reading
After over two years as a two-person show, Saving the Game is proud to announce our new permanent host Jenny Dickson! This is her first episode, and she’ll be joining us going forward.
The episode starts off with an introduction of Jenny and then moves into our Patreon question about hacks and drifts, and then the three of us dig into our main topic: limiting the evil of villains in games. We cover why to do it, how to do it, and what effects it has on the story you’re telling.
At the beginning of the year, the InnRoads board sat down to talk about how we could be more efficient with our convention efforts. The consensus was that as great as they are, larger events are either too expensive or don’t really lend themselves to our sort of ministry. We want … Continue reading
Grant and Peter are back to talk about exploration as a major feature in RPGs! First, a bit of sad news from Peter; then, we spend a bit of time talking about Grant’s Fellowship game, and how strange the system feels to him. We also answer a fun question from Patreon backer Jim, who asks what little, almost insignificant feature factors into our decision-making when we buy cars.
After our Scripture readings, we delve deep into our main topic, discussing why exploration is fun and why it matters; what sorts of characters might be motivated to explore unknown territory; how to set up random or incidental encounters so that they don’t feel artificial; a brief discussion of hex crawls; and sources of inspiration for wilderness and exploration encounters.
In this inaugural episode of our new devotional podcast – I talk break down what you can expect to hear in this new podcast, and then I talk about a man named Bezalel – and how his story reminds us just how much bigger God is than we think He … Continue reading
When asked what they wanted to be when they grew up, most of the kids in my neighborhood had one of three answers. Astronaut, police officer, or firefighter. I, however, didn’t see these as valid options. Math and I have a tenuous relationship at best, so the idea of having … Continue reading
In this episode, Grant and Peter discuss naming characters and renaming characters! We kick things off with a conversation about the games Grant’s playing right now—Pugmire, Fellowship, and No Thank You, Evil!—and attempt to answer a question from Patreon backer Rich about play-by-post gaming. Then after quite a lot of Scripture (and really, it’s a small sampling of what could have been used for this particular topic) we start in on the difficult art of naming your character: Why it’s so difficult, what goes into a character’s name, and different ways to come up with the right name. Then, we discuss renaming character […]