Episode 121 – You Can’t Slap Jesus on It

Most of your hosts were sick as a dog when this was recorded, but we still had a fun time getting together around the mics. In this episode we talk about games like Animal Upon Animal, PIG, and Tragedy Looper.

As far as our theological topic of the episode – well, I could tell you about it, but I’ll give you this out-of-context quote and let you experience it for yourself:

“You can’t just slap Jesus on this and hope that it’ll be effective, because it won’t be. If it’s coming from a place of authenticity and truth, and ‘This is what’s REALLY going on in my life’ – then that makes a huge difference. It’s the difference between a Queen’s Gambit and Ewoks Save the Trees.”

On a side note: I mention about potentially having Future Mike stop in to give an update about the Phoenixville Game day. After waking up early, spending 4 hours on the road split at the front and back of a 7 hour game day — every Mike in the multiverse is tired as I post this. The short version is that it was a very successful event and the church is planning more game days to come. I’ll talk about it in the next episode. Continue reading

Episode 6 – Pre-Guffins, a MacGuffin Factory Tangent

This is not your standard episode. Our scheduled recording time was interrupted by personal matters, and rescheduling became problematic because Grant is busy being the daddy of new baby boy! However, we didn’t want to go without offering you guys an episode full of storytelling gold, so Mike is doing … Continue reading

Episode 79 – Character Advancement

Grant and Peter get together to discuss a topic that we often take for granted in our gaming experience: how our characters advance in gaming and what that says about our games. There’s some comparison to XCOM 2 (which Peter has been playing quite a bit of lately) but the conversation branches out from there pretty rapidly. This episode is also Peter’s first crack at production, so be kind if the audio is a bit rough.

Scripture: 1 Samuel 2:26, Ephesians 4:11-14

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Episode 120 – A Triumphant Return to the Wide World

As the title of this episode suggests, this episode Mike has stepped back to the mics after his journeys through the lands of Administration. He kicks off with stories of bear related games (Nyet! and Samurai Spirit) before the rest of the guys get going, as well as an update about the state of the Tavern Con 2016 prize pool with donations from Chara Games, Funhill Games, Tasty Minstrel Games, and more.

We also talk about the concept of the moral will of God and the global will of God – the understanding of doing right and being good in our own little box in our own little way versus the desire to step into the wide world and make connections with people from all walks of life. Continue reading

Episode 78 – Listener Mailbag 1

Grant and Peter read and respond to listener emails this week! We got some very interesting emails: One from Brady, asking about Habitica, a series on bible stories, and our unfulfilled promises; and one from Gameable Pixar Podcast’s Kris commenting on Manichaeism, alignments and dualism, and housework. Plus, Grant teases some upcoming site changes (forums!) and we remind everyone that Peter writes blog posts for weeks without new STG episodes.

Scripture: Proverbs 11:14, Mark 4:21-24, James 1:22

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Cyclopaedia 2: Post-apocalyptic Wasteland

Welcome to Cyclopaedia 2: Post-apocalyptic Wasteland. Cyclopaedia is a monthly article on the InnRoads Ministries website as part of the Getting Started series. For this article, I was inspired by the recent release of Fallout IV in the computer game world and the summer movie blockbuster, Mad Max: Fury Road. I am … Continue reading

Creating a Legacy Ministry

Legacy games started with a reworking of Risk in 2011. Risk Legacy introduced a progressive revelation of playable factions and other game elements hidden in envelopes and boxes. It also created a persistent mechanic where the last game you played will have a direct impact on every game played after it. … Continue reading