Something you all may or may not know: I listen to every episode of Saving the Game after it releases. As the only regular host who has never done audio editing, if I don’t make a conscious effort to listen to the episodes after they’re released, I never get to hear them. Usually, that experience is just a nice refresher of an interesting conversation I had with some friends that happened to be recorded, but every now and then, I get hit with something like this: toward the end of our episode with Ken Hite, Ken asked a question in the segment about horror and Christianity that I didn’t actually answer. Fatigue took over and I wound up going on a rambling tangent, but the question was good enough that after listening to the final episode and facepalming for a few minutes, I decided that it still deserved an answer.
The question was: “Any times when you’ve been playing horror games and thinking ‘oh, that was a little close to the edge f […]
This post starts out with Luke and myself bantering about Star Realms and Five Tribes, but before long you get to have a listen into what happened during our fund raiser for Extra Life on October the 25th. As of … Continue reading → Continue reading
Award-winning author and game designer Kenneth Hite joins Grant, Peter and Branden for a discussion of horror games and stories, just in time for Halloween! Check out Ken’s own podcast, Ken And Robin Talk About Stuff, and keep an eye out for The Dracula Dossier, a really neat project he’ll be Kickstarting soon. We also plug our upcoming charity drive for The Bodhana Group and our store.
After our Scripture readings, we talk with Ken about the fun of horror stories; running a good horror game; types of horror; creating the right amount of fear and horror in games; and writing and playing horror as a […]
Melvaunt is a place known as much for the machinery of its gnomes as the machinations of its ruling noble class. Cold and sodden climes provide little welcome to travelers or citizens, but the latter would never admit it. The people of the region are as hard and unforgiving as … Continue reading
We’re in a post-Gencon, pre-Essen timeframe. Add to that the fact that Luke and I were not even able to get any real play-time in between episodes, and you get yourself a grab bag! In this one, we talk about … Continue reading → Continue reading
Tagged as the “Four Greatest Days in Gaming, GenCon is largest tabletop gaming convention in the world. This year more than 56,000 gamers traveled to Indianapolis to demo games, play in tournaments, craft, attend seminars, hear the latest gaming news and walk for hours in the 283,000 sq. ft. vendor … Continue reading
Peter and Branden are back to talk about trustworthiness! First, a reminder about our upcoming LIVE recording of Episode 50, and an account of Save Against Fear 2014 from Branden. Then, we get down to the business of trust. We talk about why players don’t trust NPCs; how to convince players that their characters should trust a given NPC; how to indicate that a character isn’t trustworthy; and what to do when a player character can’t be trusted. Enjoy!
Scripture:Proverbs 10:9, Luke 16:10
There is a pattern that emerges when church folk discover my passion for tabletop gaming culture and the people that inhabit it. I can generally trace the arc from the moment the conversation starts. It is mostly honest inquiry, but occasionally the arc jumps to a place of confusion, fear, … Continue reading